Section Two - Overview

Why do you need to Sketch

Sketching gives people the freedom to consider every wild idea without the fear of making a mistake. This is a creative, generative process that can not only discover great ideas but create better teamwork. With lots of ideas on the table teams down into fuller, more amazing decisions in our products.

Daily Activities Links:
Tuesday & Wednesday  |  Thursday & Friday  |  Monday & Tuesday  |  Wednesday & Thursday

Level One / First Year Students

Photography/Video – Hours: 20

 

Purpose:
Students will be introduced to the concepts of SLR camera operations and the use of the composition in Photography.

Student Objectives:
By June, the Visual Communications students, along with lectures, guided practices, multiple projects and various technique examples, the students will be able to set up and complete a studio photoshoot with little or no assistance, as documented in their portfolio.

 

Tasks:

901 Prepare and present a portfolio.

906 Participate in critiques of commercial art projects. 

Theory Tasks:

801 Operate digital camera and accessories.

802 Compose a photograph through the lens.

803 Differentiate lighting options and their effects.

804 Stabilize camera.

805 Download and manage digital images.

905 Matte and mount works of art.

 

Exploratory Project:

Mask

S2 Level 1 Example.png

Level Two / Second Year Students

Adobe Illustrator – Hours: 20

 

Student Goals:
Introduce students the basic computer drawing skills

Purpose:
Adobe Illustrator is one of three software pieces every designer must know how to use.

Student Objectives:

Adobe Illustrator
Provided with multiple lectures, examples, study guides, guided practices and student resources, the students will be able to demonstrate an understanding of computer design software (vector image artwork - Adobe Illustrator) by producing a completed digital photo manipulation project that shows the use of 8 or more tools. (i.e.; type tool, path tool, clone tool, etc.)

 

Theory Task:

901 - Prepare and present a portfolio.

906 - Participate in critiques of commercial art projects. 

 

Skill Task:

505 - Utilize basic functions of a vector-based drawing program.

506 - Utilize intermediate functions of a vector-based drawing program.

605 - Design a logo.

Exploratory Project:

Zen-Doodle

S2 Level 2 Examples.png

Level Three / Third Year Students

Mixed Media – Hours: 20

 

Student Goals:
Students will experiment with mixed media materials

Purpose:
Moving from the basic drawing tools to mixed media should be fun, this allows the students to build on their skills by combining multiple media into one portfolio piece.

Student Objectives:

After completion of the lecture and the class exercises, the students will develop a final mixed-media portrait drawing that shows all the percentages of a greyscale, from 100% white to 100% black, with all of the shapes and lines built up by contrast to a finished drawing of the portfolio level.

 

Theory Tasks:

401 Apply the basic structure of color (hue, saturation, brightness) to generate color solutions.

402 Apply appropriate color schemes to generate design solutions.

403 Identify color models including additive and subtractive color.

 

 

Skill Tasks:

306 - Produce illustrations using various media.

307 - Illustrate using value.

 

Exploratory Project:

Scratch Art

S2 Level 3 Examples.png