PORTFOLIO - Eight

Student Goals:

Students will prepare their Artist portfolio for evaluation

 

Student Objectives:

By June, the Visual Communications students, along with lectures, guided practices, multiple projects and various technique examples, the students will be able to develop a portfolio of their work that demonstrates their ability and for entrance into their secondary education choice upon completion of the program.

 

Program Of Study Requirements:

903 - Inventory personal career interests & goals.

904 - Research employment opportunities.

905 - Explore postsecondary institutions & opportunities.

909 - Complete a job or college application.

914 - Research current industry practices.

PORTFOLIO - Resources

RESOURCES FOR CREATING YOUR PORTFOLIO
Must-Have Pieces In Your portfolio:

The quality of your art portfolio has the single biggest impact on your application to art school. It's critical that your portfolio shows off work that best represents your technical skills and perspective.

Foundation Year (First-Year Students):

The Foundation year is intensive, exciting, and challenging, and through it each student begins to find and define a distinctive visual voice. At the end of the year, students are well prepared to enter the all-elective sophomore year.

Digital & Graphic Design:

Formulate design concepts and presentation approaches for visual productions and media, such as print, broadcasting, video, and film. Direct workers engaged in artwork or layout design.

Section 8: X-Sqizit Pots and Pans Ad

Client / Client contact information:
X-Sqizit  “Tools of the trade”

Project:
X-Sqizit has developed a new line of pots and pans

Background / Overview:
This product is designed with the home kitchen in mind... for those who tend to take home cooking to a new level

What is the objective?
Market this line against other home lines that are sold in retail shops.

What do we want to say?
Designed with you in mind.

Target Market?
25 to 50-year-old Male/Females

Additional info & insights:
Rather than having a rack filled with pots and pans of all shapes and sizes, owning a few well-chosen pieces will give you the flexibility to cook whatever you want and the
performance you need to cook it better.

Production Information and Job Specs:
3 - 11” by 17” magazine spread ads



 

Illustration:

Create original artwork using any of a wide variety of media and techniques.

Section 8: Acrylic Illustration

Client / Client contact information:
Game Works Magazine

Project:
This illustration is a difficult one that will require a lot of research on your part. The project is to develop a
landscape design for what you think the world will look like in the year 3020.

Background / Overview:
The magazine is running an article for future predictions of what the world will look like in the year 3020, to help promote a new game release that takes place in the year 3020.  The game is to in a wealthy criminal takeover plan.

What is the objective, the purpose of the Illustration?
This illustration needs to draw interest on the cool setting of the world in 3020,  materials used, Styles and colors
(see examples)

Target Market?
12 to 25 years of age

Production Information and Job Specs:
The Illustration should be done in full color and take up the entire space of specific size 10 x 15” vertical or
horizontal layout.

To play, press and hold the enter key. To stop, release the enter key.

Section 8: Body Image

Topic:

People with negative body image have a greater likelihood of developing an eating disorder and are more likely to suffer from feelings of depression, isolation, low self-esteem, and obsessions with weight loss.

We all may have our days when we feel awkward or uncomfortable in our bodies, but the key to developing positive body image is to recognize and respect our natural shape and learn to overpower those negative thoughts and feelings with positive, affirming, and accepting ones. 

Photography & Video:

Photograph people, landscapes, merchandise, or other subjects. May use lighting equipment to enhance a subject's appearance. May use editing software to produce finished images and prints. Includes commercial and industrial photographers, scientific photographers, and photojournalists.

Web-Design & App Development:

Design digital user interfaces or websites. Develop and test layouts, interfaces, functionality, and navigation menus to ensure compatibility and usability across browsers or devices. 

Fine Arts:
Create original artwork using any of a wide variety of media and techniques.

To play, press and hold the enter key. To stop, release the enter key.

Animation & Game Design:

Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

To play, press and hold the enter key. To stop, release the enter key.

Topic:

In this section, you will design the logo and the box design that the game will come in. The game design should have a pull out jacket that folds down. It should at least be two sided with some simple rules on it. The Game poster should be 17” x  11” Vertical layout. Take a look at what some of the other game posters look like, what do they have on them, logos, game screenshots, game character, etc.

Section Eight: Logo Design, Packaging & Game Poster
Fashion Design:
Design clothing and accessories. Create original designs or adapt fashion trends.
PORTFOLIO REVIEW RUBRIC