Provided with a lecture, examples and a guided practice, the students will be able to demonstrate an understanding of drawing in 1PT & 2PT perspective by producing a completed drawing, that accurately defines a vanishing point in the portfolio level drawing.
MP 1 - Level 3 - Basic Anatomy:
Third Year Students:
Fantasy Illustration - Take a look at some samples and create your own fantasy illustration. The drawing must be original.
1. Horizontal or Vertical Layout with the supplied paper
2. Students will complete 2 rough drawing studies before starting the final drawing
3. Final drawing may be completed in pencil, colored pencil or charcoal.
1. Full value scale - light to dark shades of color
2. Create interest for the eye
3. Do something that interests you
4. Portfolio Piece
“The fantasy illustrator takes the pictorial conventions of realistic portrayal and then manipulates and inverts them to create marvelous worlds for which there can be no earthly analogy.”
Fantasy art has been a part of all human societies throughout history. It is found in abundant forms, fairytales, folklore, mythology, science fiction and religion. High fantasy though is a genre that has evolved and come into its own in the past century, different from general fantasy, and yet intertwined as will be explored.
As fantasy has existed throughout time, so has fantasy art and illustration. All the ideas and stories of fantasy have found their place in art, illustrated into reality. Indeed fantasy art and fantasy literature have always been, and still are, inextricably linked. With the recent rise of “new age” themes, and a vast range of new mediums and areas to explore, fantasy illustration is now one of the most profitable areas in art, and yet still estranged from other artistic genres. Great modern fantasy artists enjoy huge fame in their field, yet are often unknown outside it.
Yet fantasy art may well be one of the most challenging genres to depict successfully. To create fantasy, untrue elements, and yet convince the viewer of their reality, to mix fantasy and reality in a way to give plausibility to one, and enchantment to the other, is no easy task. And often fantasy illustrators are restricted more by their commerciality, to achieve all this within the confines of a paperback cover.
The way in which fantasy illustrators accomplish these feats will be investigated, as well as the artists who have surpassed simply reaching these goals to creating truly spectacular work.